52 research outputs found

    An empirical evaluation of similarity measures for time series classification

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    Time series are ubiquitous, and a measure to assess their similarity is a core part of many computational systems. In particular, the similarity measure is the most essential ingredient of time series clustering and classification systems. Because of this importance, countless approaches to estimate time series similarity have been proposed. However, there is a lack of comparative studies using empirical, rigorous, quantitative, and large-scale assessment strategies. In this article, we provide an extensive evaluation of similarity measures for time series classification following the aforementioned principles. We consider 7 different measures coming from alternative measure 'families', and 45 publicly-available time series data sets coming from a wide variety of scientific domains. We focus on out-of-sample classification accuracy, but in-sample accuracies and parameter choices are also discussed. Our work is based on rigorous evaluation methodologies and includes the use of powerful statistical significance tests to derive meaningful conclusions. The obtained results show the equivalence, in terms of accuracy, of a number of measures, but with one single candidate outperforming the rest. Such findings, together with the followed methodology, invite researchers on the field to adopt a more consistent evaluation criteria and a more informed decision regarding the baseline measures to which new developments should be compared. © 2014 Elsevier B.V. All rights reserved.We thank the people who made available or contributed to the UCR time series repository. This research has been funded by 2009-SGR-1434 from Generalitat de Catalunya, JAEDOC069/2010 from Consejo Superior de Investigaciones Científicas, and TIN2009-13692-C03-01 and TIN2012-38450-C03-03 from the Spanish Government, and EU Feder funds. Funding DetailsPeer Reviewe

    Playing with Cases: Rendering Expressive Music with Case-Based Reasoning

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    This article surveys long-term research on the problem of rendering expressive music by means of AI techniques with an emphasis on case-based reasoning (CBR). Following a brief overview discussing why people prefer listening to expressive music instead of nonexpressive synthesized music, we examine a representative selection of well-known approaches to expressive computer,music performance with an emphasis on AI-related approaches. In the main part of the article we focus on the existing CBR approaches to the problem of synthesizing expressive music, and particularly on Tempo-Express, a case-based reasoning system developed at our Institute, for applying musically acceptable tempo transformations to monophonic audio recordings of musical performances. Finally we briefly describe an ongoing extension of our previous work consisting of complementing audio information with information about the gestures of the musician. Music is played through our bodies, therefore capturing the gesture of the performer is a fundamental aspect that has to be taken into account in future expressive music renderings. This article is based on the >2011 Robert S. Engelmore Memorial Lecture> given by the first author at AAAI/IAAI 2011.This research is partially supported by the Ministry of Science and Innovation of Spain under the project NEXT-CBR (TIN2009-13692-C03-01) and the Generalitat de Catalunya AGAUR Grant 2009-SGR-1434Peer Reviewe

    Estimation of Guitar Fingering and Plucking Controls based on Multimodal Analysis of Motion, Audio and Musical Score

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    This work presents a method for the extraction of instrumental controls during guitar performances. The method is based on the analysis of multimodal data consisting of a combination of motion capture, audio analysis and musical score. High speed video cameras based on marker identification are used to track the position of finger bones and articulations and audio is recorded with a transducer measuring vibration on the guitar body. The extracted parameters are divided into left hand controls, i.e. fingering (which string and fret is pressed with a left hand finger) and right hand controls, i.e. the plucked string, the plucking finger and the characteristics of the pluck (position, velocity and angles with respect to the string). Controls are estimated based on probability functions of low level features, namely, the plucking instants (i.e. note onsets), the pitch and the distances of the fingers (both hands) to strings and frets. Note onsets are detected via audio analysis, the pitch is extracted from the score and distances are computed from 3D Euclidean Geometry. Results show that by combination of multimodal information, it is possible to estimate such a comprehensive set of control features, with special high performance for the fingering and plucked string estimation. Regarding the plucking finger and the pluck characteristics, their accuracy gets lower but improvements are foreseen including a hand model and the use of high-speed cameras for calibration and evaluation.A. Perez-Carrillo was supported by a Beatriu de Pinos grant 2010 BP-A 00209 by the Catalan Research Agency (AGAUR) and J. Ll. Arcos was supported by ICT -2011-8-318770 and 2009-SGR-1434 projectsPeer reviewe

    Measuring quantitative trends in western popular music

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    Popular music is a key cultural expression that has captured listeners' attention for ages. Many of the structural regularities underlying musical discourse are yet to be discovered and, accordingly, their historical evolution remains formally unknown. We find a number of patterns and metrics characterizing the generic usage of primary musical facets such as pitch, timbre, and loudness in contemporary western popular music. Many of these patterns and metrics have been consistently stable for a period of more than fifty years. However, we prove important changes or trends related to the restriction of pitch transitions, the homogenization of the timbral palette, and the growing loudness levels. This suggests that our perception of the new would be rooted on these changing characteristics. Hence, an old tune could perfectly sound novel and fashionable, provided that it consisted of common harmonic progressions, changed the instrumentation, and increased the average loudness.Peer Reviewe

    Fostering cooperation through dynamic coalition formation and partner switching

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    In this article we tackle the problem of maximizing cooperation among self-interested agents in a resource exchange environment. Our main concern is the design of mechanisms for maximizing cooperation among self-interested agents in a way that their profits increase by exchanging or trading with resources. Although dynamic coalition formation and partner switching (rewiring) have been shown to promote the emergence and maintenance of cooperation for self-interested agents, no prior work in the literature has investigated whether merging both mechanisms exhibits positive synergies that lead to increase cooperation even further. Therefore, we introduce and analyze a novel dynamic coalition formation mechanism, that uses partner switching, to help self-interested agents to increase their profits in a resource exchange environment. Our experiments show the effectiveness of our mechanism at increasing the agents' profits, as well as the emergence of trading as the preferred behavior over different types of complex networks. © 2014 ACM.The first author thanks the grant Formación de Profesorado Universitario (FPU), reference AP2010-1742. J.Ll.A. and J.A.R-A are partially funded by projects EVE (TIN2009-14702-C02-01), AT (CSD2007-0022), COR (TIN2012-38876-C02-01), MECER (201250E053), and the Generalitat of Catalunya grant 2009-SGR-1434Peer Reviewe

    Cognitive prognosis of acquired brain injury patients using machine learning techniques

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    The cognitive prognosis of acquired brain injury (ABI) patients is a valuable tool for an improved and personalized treatment. In this paper, we explore the task of automatic cognitive prognosis of ABI patients via machine learning techniques. Based on a set of pre-treatment assessments, distinct classifiers are trained to predict whether the patient will improve in one or any of three cognitive areas: attention, memory, and executive functioning. Results show that variables such as the age at the moment of the injury, the patient's etiology, or the neuropsychological evaluation scores obtained before the treatment are relevant for prognosis and easily yield statistically significant accuracies. Additionally, the prognostic relevance of these and other variables is studied by means of standard feature selection methodologies. The outputs of the present paper add to the discussion on current cognitive rehabilitation practices and push towards the exploitation of existing technologies for improving medical evaluations and treatments.We thank all the patients and staff from Institut Guttmann who cooperated in data collection. This work has been partially funded by TIN-2012-38450-C03-03 from the Spanish Government (all authors), JAEDOC069/2010 from Consejo Superior de Investigaciones Cientıficas (J.S.), and 2009-SGR-1434 from Generalitat de CatalunyaPeer Reviewe

    Towards next generation coordination infrastructures

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    Coordination infrastructures play a central role in the engineering of multiagent systems. Since the advent of agent technology, research on coordination infrastructures has produced a significant number of infrastructures with varying features. In this paper, we review the the state-of-the-art coordination infrastructures with the purpose of identifying open research challenges that next generation coordination infrastructures should address. Our analysis concludes that next generation coordination infrastructures must address a number of challenges: (i) to become socially aware, by facilitating human interaction within a MAS; (ii) to assist agents in their decision making by providing decision support that helps them reduce the scope of reasoning and facilitates the achievement of their goals; and (iii) to increase openness to support on-line, fully decentralised design and execution. Furthermore, we identify some promising approaches in the literature, together with the research issues worth investigating, to cope with such challenges. © Cambridge University Press, 2015.The work presented in this paper has been partially funded by projects EVE (TIN2009-14702-C02-01), AT (CSD2007-0022), and the Generalitat of Catalunya grant 2009-SGR-1434Peer Reviewe

    Using reputation and adaptive coalitions to support collaboration in competitive environments

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    Internet-based scenarios, like co-working, e-freelancing, or crowdsourcing, usually need supporting collaboration among several actors that compete to service tasks. Moreover, the distribution of service requests, i.e., the arrival rate, varies over time, as well as the service workload required by each customer. In these scenarios, coalitions can be used to help agents to manage tasks they cannot tackle individually. In this paper we present a model to build and adapt coalitions with the goal of improving the quality and the quantity of tasks completed. The key contribution is a decision making mechanism that uses reputation and adaptation to allow agents in a competitive environment to autonomously enact and sustain coalitions, not only its composition, but also its number, i.e., how many coalitions are necessary. We provide empirical evidence showing that when agents employ our mechanism it is possible for them to maintain high levels of customer satisfaction. First, we show that coalitions keep a high percentage of tasks serviced on time despite a high percentage of unreliable workers. Second, coalitions and agents demonstrate that they successfully adapt to a varying distribution of customers' incoming tasks. This occurs because our decision making mechanism facilitates coalitions to disband when they become non-competitive, and individual agents detect opportunities to start new coalitions in scenarios with high task demand. © 2015 Elsevier Ltd. All rights reserved.The first author thanks the grant Formación de Profesorado Universitario (FPU), reference AP2010-1742. Arcos and Rodriguez-Aguilar thank projects COR (TIN2012-38876-C02-01/02) and Generalitat of Catalunya (2014 SGR-118). Work supported by the European Regional Development Fund (ERDF) and the Galician Regional Government under agreement for funding the Atlantic Research Center for Information and Communication Technologies (AtlantTIC)Peer Reviewe

    Particle swarm optimization for time series motif discovery

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    Efficiently finding similar segments or motifs in time series data is a fundamental task that, due to the ubiquity of these data, is present in a wide range of domains and situations. Because of this, countless solutions have been devised but, to date, none of them seems to be fully satisfactory and flexible. In this article, we propose an innovative standpoint and present a solution coming from it: an anytime multimodal optimization algorithm for time series motif discovery based on particle swarms. By considering data from a variety of domains, we show that this solution is extremely competitive when compared to the state-of-the-art, obtaining comparable motifs in considerably less time using minimal memory. In addition, we show that it is robust to different implementation choices and see that it offers an unprecedented degree of flexibility with regard to the task. All these qualities make the presented solution stand out as one of the most prominent candidates for motif discovery in long time series streams. Besides, we believe the proposed standpoint can be exploited in further time series analysis and mining tasks, widening the scope of research and potentially yielding novel effective solutions.This research has been funded by 2009-SGR-1434 from Generalitat de Catalunya, JAEDOC069/2010 from Consejo Superior de Investigaciones Científicas (JS), TIN2012-38450-C03-03 from the Spanish Government, and E.U. Social and FEDER funds (JS).Peer Reviewe

    Music and similarity based reasoning

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    Whenever that a musician plays a musical piece, the result is never a literal interpretation of the score. These performance deviations are intentional and constitute the essence of the musical communication. Deviations are usually thought of as conveying expressiveness. Two main purposes of musical expression are generally recognized: the clarification of the the musical structure and the transmission of affective content. The challenge of the computer music field when modeling expressiveness is to grasp the performers >touch>, i.e., the musical knowledge applied when performing a score. One possible approach to tackle the problem is to try to make explicit this knowledge using musical experts. An alternative approach, much closer to the human observation-imitation process, is to directly work with the knowledge implicitly stored in musical recordings and let the system imitate these performances. This alternative approach, also called lazy learning, focus on locally approximating a complex target function when a new problem is presented to the system. Exploiting the notion of local similarity, the chapter presents how the Case-Based Reasoning methodology has been successfully applied to design different computer systems for musical expressive performance. © 2012 Springer-Verlag Berlin Heidelberg.This work was partially funded by projects NEXT-CBR (TIN2009-13692-C03-01), IL4LTS (CSIC-200450E557) and by the Generalitat de Catalunya under the grant 2009-SGR-1434Peer Reviewe
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